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Diploma in Graphic Designing

Graphic Design is the creative planning and execution of visual communication. One learns to create a combination of shapes and forms, words and images, in order to reproduce them in some flat medium (two dimensional - paper, cardboard, cloth, plastic, video, computer, or projection screen, on a poster, billboard, or other signage) or in a three-dimensional form (fabricated or manufactured) in order to convey information to a targeted audience. All graphic design has a purpose or function. Usually its purpose is commercial to explain aesthetically something -- to express, inform, and influence the thoughts and actions of its audience.

Course Outline

Program Area 1
Introduction to the Graphic Design In

Students are introduced to the graphic design industry through magazines, internet, etc. We begin to talk about audience.

  • History of Graphic Design
  • Future of Graphic Design
Program Area 2
Introduction to the equipme

Students use multimedia elements to create projects with graphic design software. The introduction of each piece of equipment would be tied to a relevant graphics project.

  • Computer
  • Camera
  • Printer
  • Scanner
  • Digital tablet
Program Area 3
Elements of Design

Students learn about design elements through projects such as; creating examples of color schemes using graphic software and creating an original alphabet based on a theme. Each project includes self reflection and a peer review.

  • Color
  • Shape
  • Texture
  • Line
  • Space
  • Value
Program Area 4
Principles of Design

Students learn the principles of design through projects such as; posters, creating original designs that reflect an emotion, magazine covers, product ads, cereal box prototypes, candy wrappers etc. They do a self reflection on their projects and a peer review. Some projects include a presentation to the class.

  • Balance
  • Contrast
  • Emphasis/Dominance
  • Harmony
  • Movement/Rhythm
  • Proportion
  • Repetition/Pattern
  • Unity
  • Variety
Program Area 5
Typography

In teams, students create a business proposal and create branding of that business, including a commercial and magazine ad. They present the product to the class.

  • Anatomy of a letter
  • Typefaces
  • Typographic Measurement
  • Typographic Standards
  • Typographic Guidelines
Program Area 6
Creating images for print & web

Students learn when to use a particular image format for individual projects. They create collages, logos, CD covers, etc. Each project includes self reflection and a peer review.

  • Formats
  • Resolution
  • Raster Vs Vector
Program Area 7
Editing Image

Students’ use images scanned and from the internet to create projects while learning to cite sources and understand whether or not they can legally use the image.

  • Ethics
  • Copyright laws

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